Discover Empower educators with Circes

Lessons and Diverse Resources for a better future! 🌱

Topics OVERVIEW

A World of Ideas to Explore

Take a look at the topics we passionately cover, with a particular focus on circular design. Each topic offers unique insights into sustainable and responsible design practices, promoting a more circular and innovative future.

Please download the short summaries of the interactive books, for your convenience.

Tools for Engaging Learning

Four Interactive Tools for Training and Play in Circular Design

Interactive Books are educational tools that engage students in circular economy topics by combining text with interactive elements like clickable content, QR codes, secret codes, and a guide named Greenix. The aim is to present sustainability concepts in a clear and engaging way, encouraging students to explore the materials at their own pace. Hidden within the Interactive Books are clues that students must find to compose the four-digit number secret code needed to unlock the Greenix Games. Here are some examples…

Video-pills are short, engaging videos that offer quick, easily digestible information on circular economy topics. They present key concepts in a simple format, making them ideal for quickly understanding sustainability and circular design. Hidden within the Video-pills are clues that students must find to compose the four-digit number secret code needed to unlock the Greenix Games. Here are some examples…

Quizzes are interactive tools that test and reinforce students’ understanding, encouraging engagement and reflection. They complement the educational materials by breaking up content, providing feedback, and making learning more dynamic and fun. The percentage of correct answers and the time taken to complete the Quizzes will determine each student’s score to climb the classroom and global rankings.

Greenix Games are interactive 2D games that engage students in circular economy topics through playful activities. They challenge students to apply their knowledge in a fun, hands-on manner, enhancing their understanding while keeping them actively involved in learning. To unlock the Greenix Games, students need a four-digit numeric secret code. Students can find clues to the secret codes in the Interactive Books and Video-pills in each chapter of the course. Here are some examples…

Modular Approach

Customizable Training Path Based on Available Time

The lessons follow a modular approach, allowing the training path to be customized according to the time available. This flexible structure enables learners to adapt the educational journey to their specific needs, following the outlined framework.

LEARNING PATHWAY

How much time do you have available?

45 min

3 Hours

6 Hours

10 Hours

15 Hours

Training activities

Guidelines for hands-on sessions in the classroom

These guidelines are designed to accompany you during the practical training activities in the classroom included in the Modules Large. Please, read them before starting the activities, print the useful templates for the number of students or groups that will participate in the hands-on sessions and prepare the useful materials.

Topic 2:
Design Guidelines for Circularity
Module Large: Design Thinking
Re-design Challenge

Topic 3:
Raw Materials and End of Life
Module Large: Fast Fashion
Fashion choices!

Topic 4:
Packaging and Logistics
Module Large: Online Shopping
Whose side are you on?

VIRTUAL CLASSROOMS

Automatic Generation Of Class Codes For Managing Different Classes

On the settings page, you can generate a code for each class you intend to lead within the platform.
Students can enter their Class Code during the registration process on the platform.

A Virtual Classroom is automatically created so that you and your students have a virtual space to chat and share comments.
Access the Virtual Classroom by clicking the speech bubble icon in the lower right corner of the page.